Me, not so much. I wish I could say I've been having a good time, but it's not everything I had expected. Somehow things that I thought were going to happen didn't. Usually when things sound too good to be true, it most likely isn't good at all. Funny how that picture from Thursday is so relevant to this post.
Some good news did happen though -- I got a job offer from a website as a video game writer. Pretty simple gig, since it's basically the same thing as what I do here (lol). Will it take away time from this blog? Probably, but the good side of it is that I get to speak my mind a lot easier here then over there.
At any rate, Happy Boxing day! Be careful out there; the weather's a bit nuts all over the place...
【2009年】 2ちゃんねらー達のクリスマス 【画像まとめ】:【2ch】ニュー速VIPブログ(`・ω・´)
Last year a group of otaku posted pics about how they spent their Christmas holiday with their 2D waifu -- welcome to 2009's collection.
ゲーマー達のクリスマスお祝い画像集:オレ的ゲーム速報@刃
...yet even more pictures...
Canned Dogs » Blog Archive » Eroge characters comment on restrictions
You gotta read the comments in the script lol, so hilarious!
Kung fu monkeys beat up trainer | ZuZu Top
Too bad there's no video, this sounds absolutely golden lol
Seth: No guard crush, but SSF4 will be more offensive : News : EventHubs.com
Looks like Super Street Fighter IV might be getting a guard meter. Only time will tell how it turns out for gameplay, but if it takes the turtling mechanic out of this game, I might jump back in it again.
2009's Top-Selling Blu-ray Discs in Japan (Overall) - Anime News Network
I've always wondered how well Blu-ray discs did in Japan. Now I know that they're not doing well at all. Just look at those prices...ouch.
2009's Top-Selling DVDs in Japan (Overall) - Anime News Network
Star Wars Weather Forecast « Tom Scott
lol, this is awesomeeee!
Reality Manga 4 - Worth1000 Contests
It's phrases like those that really propel Jackie Chan in the spotlight as a real actor, not the schtick he tends to use from his old Hong Kong chop-socky flicks. I don't why, but the tone he used and the way he says those words had some kind of emotion that I've never really felt from his previous works. And Jaden Smith really shows his acting chops that he earned from his dad here.
Dare I say it -- I'm hyped for this movie!
Sailor Moon is an old series with a lengthy history. I remember reading about the side scrollin' beat-em-up back in the olden days of EGM, when EGM was still young and sophomoric. If you can imagine Final Fight with peachy high school girls shooting beams out of their hands, then you're already halfway there in the Sailor Moon universe.
Today though, I'm just gonna talk shop about Sailor Moon R.
Sailor Moon R has five buttons: punch, kick, jump, block, and special attack. We quickly learned that punching is top-tier in this game, since if you land one lucky punch, you can land a million of them -- until they die! As such, in order to avoid a fate worse than death, it's imperative that you have an excellent zoning game so you're always keeping the slap chop at bay.
A healthy plethora of kicks can help keep those hands of death away. Kicks are the perfect counter to punching, as they reach much further than punches do. You can't kick someone to death in this game though, so don't go thinking kicks are the be-all-end-all in this game (although that would be unbelievably funny).
Special attacks are pretty much relegated to fireballs and some kind of...uppercut move. We couldn't figure out how to do those "uppercut moves", so we just stuck to chucking plasma. Blocking and jumping were much more important however, since blocking was the only get-out-of-jail-free card against punches, and jumping can't be punished by a majority of the other attacks. Needless to say, extremely important.
So how do you win at this game?
For starters, don't get punched! Every character in the game can kill you with an endless barrage of punches in this game; don't take it lightly! The moment you get hit is the moment you lose -- which makes zoning an extremely important strategy. It's imperative that you don't get cornered, because when you get to the corner your movement options become extremely limited, increasing your chances of getting slap-chopped.
All in all, Sailor Moon R is extremely simple and extremely fun to play. It's easy to get into, and rewarding for people who catch on really quickly. It doesn't take much to win in this game, so even the smallest mistake can mean instant death.
Seriously, who knew Sailor Moon could be so deep?
